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There's No Time!!!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #7085 | 2.719 | 3.100 |
| Audio | #8512 | 1.842 | 2.100 |
| Enjoyment | #9387 | 1.842 | 2.100 |
| Artwork | #9479 | 1.842 | 2.100 |
| Narrative | #9763 | 1.403 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game relies heavily on time-related abilities, like slowing and rewinding time, in order to avoid an impending countdown.
(Optional) Please credit all assets you've used
Clock ticking audio is from Sedrick Malcolm
https://samplefocus.com/samples/clock-ticking-fx
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Comments
Controls are hard for some reason E didnt work for me. But great idea
Hey, not bad for your first game! The concept is interesting, but I struggled with the controls. I found it difficult to time the rewinds to double jump at the right moment.
I like the visuals! I mean, you understandably went for something ultra-simple, but it worked for me. Love the giant countdown as the background and the color palette. (The player-controlled clock doesn’t match everything else that well, though… it has too much detail IMO. And no, I can’t think on how to represent a clock face with less detail :-P)
Thank you for playing!! The player was originally similar to the rest of the visuals in simplicity, but my brother complained it looked too simple so I added detail. So I can blame him? Haha
Controls take awhile to learn - best to play with controller
Yeah… sorry about that 🫠