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Zero Floor - Created in 3 Hrs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5708 | 3.010 | 3.273 |
| Audio | #6863 | 2.258 | 2.455 |
| Enjoyment | #7015 | 2.425 | 2.636 |
| Artwork | #7663 | 2.341 | 2.545 |
| Narrative | #8564 | 1.756 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Countdown is the clock here which is rotating clock hand and everything it sweeps past turns into danger but killing enemies rewind it, getting hit fast forwards it, so you're constantly fighting to control your countdown instead of just outlasting a fixed timer. As Count down reaches to zero, your fire rate ramps up too, turning the final stretch into a tense comeback moment.
(Optional) Please credit all assets you've used
see description for full credits
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Comments
This is actually a really good concept, would love to see what you could make in a few days if you managed to make this in only 3 hours!! Congrats
This is an amazing game within 3 hours! The gameplay itself is really smooth, and the sound effects add some nice touches.
Good One :) Within 3hrs!
The sound effects combined with the visuals made it really satisfying to play. The only thing that I would change, I probably making the health and the time left a single variable, and have a little time taken every time you take damage instead, because it was kind of hard for me to track both health and time at the same time. That being said, I liked the chaotic feel the endless mode had :)
Solid clean <3