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Xechna's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2585 | 3.357 | 3.357 |
| Narrative | #2981 | 2.786 | 2.786 |
| Artwork | #3961 | 3.214 | 3.214 |
| Audio | #4127 | 2.857 | 2.857 |
| Creativity | #5141 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must burn away your memories and see your skills count down
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
rain
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Comments
this game was so awesome it reminded me of my friend "green guy" whomst i served with alongside with duckwithagun in the great watermelon catapult wars in yugoslavia in the years 1918 to 1918. the game reminded me of the constant fear and enemies we had to endure launching watermelons over the great walls of the seedless castles that seemingly had no end. i liked the memory burning mechanic because it makes me wish i had the ability to obliterate the memories i had eating seedless watermelons cut in half with a spoon. i also liked how the game had little cutscenes and the intro was nice. i felt like having some music or ambiance could have added alot to the game and it may have even reminded me of the screams of the ones who were sleeping in the trenches when they dreamed about seedless "vegetables." a great game, i cant wait to see what you come up with next.
Neat game, enjoyed the art style a lot. I would probably remove the enemies after you beat them or maybe make what remains smaller since it's kind of hard to tell when it's alive and when it isn't. Movement took a while to get used to and I wasn't quite sure what to do at times, but I see a lot of potential here.
Difficult to get hang of the movement at first but once you do it feels pretty great, great audio and visuals too
Really fun! Very Celeste in all the best ways. Movement is fluid and fun to execute (though grapple is clearly way better then the other two), the size of the world is impressive for a jam game and I loved the boss fight even though it was quite difficult.
The one issue I have is that once I found a path I liked, since death is so punishing I didn't really feel like exploring other ways (though I did enjoy finding the easter eggs (the cool way of course) ).
Overall super fun and impressive!
theres a bossfight btw guys ๐๐๐๐๐๐ ๐๐๐๐๐๐๐ ๐๐ ๐๐๐๐๐
took a bit of time for me to get used to the movement, but once i did it was really fluid and fun c:
really fun fluid mechanics and the art is very cool