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Falling out of Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5141 | 3.143 | 3.143 |
| Enjoyment | #5638 | 2.714 | 2.714 |
| Artwork | #7555 | 2.357 | 2.357 |
| Narrative | #8241 | 1.786 | 1.786 |
| Audio | #9793 | 1.357 | 1.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The timer pauses while climbing and accelerates during dangerous falls, turning movement itself into a countdown mechanic.
(Optional) Please credit all assets you've used
Kenney
(Optional) What would you like to be called if GMTK features your game?
Kemal
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Comments
The gameplay was interesting! It has potential to be a great game if expanded on.
I really enjoyed the gameplay! It's simple, fun, and well done. I'd love to see you make a full version after the game jam!
Very interesting concept. I liked the addition of progressive challenges, like the red plants, this can turn out to be a short and small adventure/platformer game. Big emphasis on the possibility of passing through the platforms, this one helped me quite a bit!
The "yes it's one way collision" flag literally told me the moment I had that realization. It was wonderful design to put that fifth platform just reachable from the third. The tenth platform specifically doesn't have one-way collision; that was probably on purpose because it looked like it needed to in order to boost correctly I think?
I like how you thought the time running out gimmick was too generic and you added more to it, because I've been playing way too many time running out games recently
Also sorry for the double comment
I loved the concept and the mix of 3D, 2D art was interesting!!!