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Delay Launch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3728 | 3.432 | 4.375 |
| Narrative | #3998 | 2.550 | 3.250 |
| Artwork | #5489 | 2.844 | 3.625 |
| Enjoyment | #6399 | 2.550 | 3.250 |
| Audio | #8062 | 1.961 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game has a unique mechanic of giving excuses to stop the count down of the rocket launch and avoid being fired by our boss
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Comments
This is such an amazing concept, but I felt the learning curve was a bit steep. Great job!
Simple, fun and loaded with small details. Didn't notice at first that there were actual capybara and alien sprites because I was too locked in reading the text. Great job!
that's an interisting implimentation to the them, the ui style's pretty good, but it takes time to get used to it.. also i would like it if the difficulty started increasing progressively..
This game is so hard, yet so addictive. You gotta think so fast and process the problem so quick. It fits really well the jam theme. Maybe could be a bit slower at the beginning to get the hang of it. Nice job!
quite a good idea but the timer is really short I didn't always had the time to reasd that I had to push buttons, the sound effect are quite high with no possibility to lower them