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Timer Rain's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #408 | 3.826 | 3.826 |
| Enjoyment | #1897 | 3.522 | 3.522 |
| Artwork | #4131 | 3.174 | 3.174 |
| Creativity | #5372 | 3.087 | 3.087 |
| Narrative | #8164 | 1.826 | 1.826 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Timers are the core mechanic of the game, diferent tipes of timers/clock fall from the sky, each functions in it's unique way
(Optional) Please credit all assets you've used
Kenney's Sky Box and sound effects, see description for music
(Optional) What would you like to be called if GMTK features your game?
MTorrus (Jorge)
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Comments
Really fun. Love the variety of the different block types. The screen shake and animations are very satisfying. Did take quite a while to get difficult, spent most of my game clicking them at the very top of the screen cause I was too fast. Could make scale faster. But love the idea, and could easily be a full mobile game post jam.
Had a lot of fun and ended up with 18814 points. Game is simple but satisfying to play, though the gameplay become a little repetitive after a while
Really fun! It took me... too long to realize I could hold down the mouse button. I really like the idea of having multiple blocks that count down in different ways that you have to manage. I thought the timed one was particularly interesting. One point of feedback, I often found myself just spamming clicks at the lowest blocks rather than being strategic about tackling different classes of blocks in any particular order. If you were to expand on this idea further, it might be worth introducing elements that force the players attention away from the most obviously urgent blocks. I think the timed blocks, the exploding ones, and the healing ones are great examples of that! For such a simple concept, it was a very enjoyable experience. Great work!
Thanks for your feedback!
Very cool concept, I enjoyed your game a lot. I think it is a little bit too easy, especially at the beginning. I think you could increase the velocity of the falling boxes.
It seems to have the potential to be made into a mobile game. Maybe it will become very interesting if another gameplay is integrated
and audio very good
I planned to introduce a boss timer every 10 rounds but decided to cut to focus on other things for the Game Jam
Cool game, nice and simple. Thank you for allowing press and hold :D
i like the impact when the things are pop, nice
you really popped off with that bruh, you literally had me screaming at my computer as those brick tiles plummeted down. that was really fun and the music was a good choice :)
I liked the sounds
This is really solid with such great effects like the particles and the screen shake is so smooth , for some reason i completely forgot to add screen shake to make but awesome Job
Fun little game, even though it felt a bit too easy at the start. Nice music!
Yep when I replayed it the 1-3 rounds feel like just waiting for the next timer to fall. I will update making the early rounds faster when the Gam allows it
Had tons of fun with this, despite being such a simple concept it's extremely addictive, I love the modifier that gives you more points if it's in the danger zone!!
Thanks!