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A jam submission

To NothingView game page

The world is ending, and there's nothing to do about it. So might as well solve some puzzles.
Submitted by mlegls, Any0011, FrontierWare, ghostly_zsh, Pachinko, Prograde — 1 hour, 11 minutes before the deadline
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To Nothing's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#82551.7822.429
Creativity#89462.2013.000
Artwork#89731.9922.714
Enjoyment#91841.8872.571
Audio#92071.5722.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The world itself counts down. Many puzzle components count down. Your skills are lost in countdown order in the true ending

(Optional) Please credit all assets you've used
see description

(Optional) What would you like to be called if GMTK features your game?
mlegls

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Comments

Submitted

Great art style! The controls and camera feel good, and it plays excellently, the puzzle isn't difficult, yet it remains engaging to keep playing. Good work!

Submitted

A fun puzzle game, the camera controls got the better of me for the most part. Wasted wayyy too many moves just trying to rotate my camera around.

Submitted

Unfortunately it looks like a required package is missing for the linux build :(


> lafferty@lafferty-2023:~/Downloads$ ./gmtk-2026  

> ./gmtk-2026: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.43' not found (required by ./gmtk-2026)


(Running Kubuntu v24.04)

Developer

This issue should be fixed by updating your GLIBC.

Submitted

My player character didn't appear so I had to give up navigating, nearly got there with the camera movement though! 
The screenshots look great, excited to see the rest of the game!

Developer(+1)

If you still wish to see the player character in game, please try getting the 'assets' from our github and launching the game from the root directory. 😅

Submitted

I'll give that a try, thank you!

Submitted(+1)

I have no idea what I am doing in the game, some direction or a strong visual for it would be appreciated.

Developer

Hey, thanks for the feedback! Unfortunately we didn't have the time to make an "altar" texture so it's just the purple blocks in the ground. The goal of the game is to step on them all, and I think a more special texture/animation definitely might have helped...