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A jam submission

Clocked In & Counting DownView game page

A short game about passing time in an office
Submitted by xbattlestation — 5 hours, 32 minutes before the deadline
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Clocked In & Counting Down's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#10933.4123.412
Creativity#38783.4123.412
Audio#51562.6472.647
Enjoyment#70652.4122.412
Artwork#83302.1762.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Counting down the hours until 5pm

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+1)

Pro tip: don't leave your lift pass on any floor other than ground. oops.

This is a very interesting game. I got lost a lot and returning the duck to a urinal was interesting. How does one get the laptop? 

But seriously, this level of dysfunction is pretty much spot on for a corporate gig. Great job representing that... and for making the game. I enjoyed playing it.

Submitted(+1)

Really interesting game! I got a bit lost at first, but once I figured things out, I made it to the ground floor. Great work! 

Submitted(+1)

I should be fired - productivity is at an all time low and I stashed a TPS report in the fridge... but at least I had the sense to hold onto my important documents... after leaving them behind once or twice. 
Could use some tuning with the dialog / inspect furniture, but over all a fun game! 

Submitted(+1)

This was interesting. I was lost for most of the game but I really enjoyed it! It had a charm to it.

Submitted(+1)

Seems like huge amount effort put on this one. I was lost at office I have to admit. I kept storing my items here and there and got nothing sensible done. Sorry!

Developer

Thanks for the comment - yeah I should stop the furniture search dialog from opening at the same time you pick something up, if there is an overlap between an item and a container - it gets confusing for sure.

Submitted(+1)

I like the art style and the narrative is well developed. Also I like the character's voice. Great job !

Submitted(+1)

Excellent writing and I enjoyed what I played of it. Seems just a little bit slow for a jam but it's definitely something you could build on long term. 

Submitted(+1)

Interesting idea, but I think the momentum can be built up faster, specially for a Jam

Also, you could disable movement while the menu is open, I think that's a bug. After playing for a while it crashed too, I can't explain where exactly, I was doing random stuff

Developer

Thanks, I did not think about movement while the menu is open - that must be with gamepad right?  With the crash - did it get stuck and you couldnt move (yeah I know about that one, but it seems rare) or was it an error message of some kind?

Submitted

I was using keyboard

And the game just froze... maybe it's rare. I wouldn't worry if I were you, it's a jam game :)

Submitted(+1)

The work-life balance meter was really funny lol

Submitted(+1)

Nice that you took the time to do the storytelling! The game is smooth and we can move into several rooms! It’s a very nice game! 

Submitted(+1)

This was such a cute game! Love the short levels and minimal art style, very serene.