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Astro-dome's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #453 | 3.800 | 3.800 |
| Artwork | #943 | 4.067 | 4.067 |
| Creativity | #2923 | 3.600 | 3.600 |
| Enjoyment | #3010 | 3.267 | 3.267 |
| Narrative | #4406 | 2.467 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your power is constantly counting down to zero.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Billiam
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Comments
Great game! It's tricky at first until you really understand the different buildings.
Cheers, glad you enjoyed!
Defo agree on that, think it would've been nice to have the buildings unlock as you gain enough population so they are introduced at the moment when they will come in useful. If only we all had more time lol
Very good game, nice art and visuals, and also sounds.
great job bro!
Thanks a bunch!
It took me a moment to understand the chains in here, but a cute civilization builder overall!
Thanks, defo something to work on - I've had some good suggestions so far.
That's a good idle game! Well completion on 3d art. Since the game surround with three main resources, so if there color be different will be easier to catch up!
Cheers, that's a good idea I'd defo implement in a post jam version!
I played this for way too long!
lolol glad you enjoyed!
Highscore is a population of 3010 and that's pretty damn hard
Yeah quite tough and difficult to spot the progression of buildings, but a very fun and creative entry!
Glad you enjoyed! Defo agree on that front, took my mates moment to puzzle out the second expansion.
Loving your game so far - great idea, great execution!
Tough but fun balancing the resources/power!
Cheers and thanks for rating :)
I love the graphical style you got here!! I got to 311 cycles, really cool concept and I could see this game being very addicting, awesome job!
Cheers, glad you enjoyed!
Cool idea, and i like the polish on the graphics. Seems too hard for a GameJam entry though,, at least for me. Also, not sure if combining a time limit with the somewhat complicated puzzle-strategy systems is a great gameplay idea. Might work if the time limit was more generous. Overall cool!
Thanks, yea I'm definitely guilty of making tough jam entries. In hindsight I'd probably tweak the world generation to give a tiny bit more of an edge to the player. As it stands it helps to play it slow :)
Nice graphics
Cheers, finally got to use a color-burn effect :)