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A jam submission

Paradox PocketView game page

Submitted by exPLAYration (@devploration) — 1 day, 23 hours before the deadline
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Paradox Pocket's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#51132.6483.375
Artwork#54892.8443.625
Narrative#55302.2552.875
Creativity#56553.0403.875
Enjoyment#69132.4513.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The timeloop is a countdown until the spacestation explodes

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
exPLAYration (like exploration but with play)

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Comments

Submitted

This is a neat game structure, and was really fun! I was a bit confused on the puzzle design, though: I finished the game relatively quickly, without engaging with seemingly most of the mechanics in the map. I used the device to get the security code, but never used it. I never even got a keycard, let alone upgraded it. I wasn’t able to find a fire extinguisher, but luckily rushing to the captain’s office the long way quickly enough was enough to catch a glimpse of the override code. I then rewound holding the battery to duplicate it, powered the machine, and entered the code. I expected there to be some other layer that would make use of the rest of the map, but there doesn’t appear to me. Still, I had a good time with this!

Developer (1 edit)

Thanks for playing. That is unfortunatly. Normally, you should be able to get to the office in time, to read them. Can you tell me how you got there so fast? Normally after 15 seconds the computer catches fire and the codes dont get displayed anymore. Edit: oh i saw that i forgot to disable running...with wich you can get there fast enough...

Submitted

I liked this game! It was a bit tough, but in the end I won! \^-^/

The puzzles are clever and well made. It was a bit confusing at the start, I think you need to explain the controls and the game mechanics because they're not immediately clear.

Developer

Thanks for playing and the feedback!

Submitted

Cool vibe with those shaders, but i agree with others that the slow pacing and "same-y" environment make it tough to progress!

Developer

Thanks for playing and the feedback!

Submitted

Love the style you were going for. I can’t say I completed the game, movement was pretty slow for a game that requires doing the same thing over and over, and I couldn’t seem to make much progress because it was quite hard to orient myself in a same-y environment. A little more playtesting for player experience and it could be a great game!

Developer

Thanks for playing and the feedback!

Submitted

The shaders are cool, but they may take away too much. I found myself confused about what to do, maybe highlighting things in a second color could help?
Overall good game. It feels like I'm just running around a lot, so it could be better.

Developer

Thanks for playing and the feedback!

Submitted

amazing game

Submitted

The style is really cool,I love that.