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Missile Countdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5673 | 2.807 | 3.200 |
| Enjoyment | #7305 | 2.368 | 2.700 |
| Creativity | #7724 | 2.543 | 2.900 |
| Audio | #7850 | 2.017 | 2.300 |
| Narrative | #9981 | 1.316 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you have a countdown that is your health, if it hits 0 you lose, gain more time by destroying the missiles
(Optional) Please credit all assets you've used
font: https://jamegam.hackclub.com
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Comments
cool game, the fact that u drawn all the art of the game by hand is amazing for such short amount of time although i game would have been better with more effects like rocket explosion when they collide or explode another thing that would have been nice is def screen shake, but overall great game dude.
Thank you, yeah it always takes a lot of time making the art but once you do the first drawing you the others go smoothly, I wanted to add effects but it would have taken too much time, thanks for the ideas I'll think about implementing them when I finish my main project
i dont know if art is for remenber flash games but this is so nostalgic its simples and the sound its so high but your game is good
Thanks, I know about the sound problem that's why I put a disclaimer in the description, I make hand drawn art because I suck at pixelart and I think it turns out very nice
And it really turned out well.
Honestly, I want to congratulate you on the drawings. Everything made by hand, everything like that. Theyre not professional drawings that you go, wow, but I love them. I mean, theyre incredible. I love that you made that from scratch. I really congratulate you for that, I love it. The game is a little simple, thats true, but for a game jam I think its an incredible concept. And I really want to see more bullet hells, because right now its not something that is encouraged much. So I love it. I would like it to be more difficult. Like, more mechanics, make it more about dodging and have the difficulty increase a lot, like a bullet hell. But as for the concept itself, Im sold. Very good, congratulations.
Thanks, for the drawings I usually get references and give them my own style because I'm not tje best at drawing but I'm learning, the drawings being simple and being noticed that they're not incredible but at least made by someone is what I'm always going for, I'll try to give more mechanics to the game and adding more modes thanks.
Cool idea but the game needs a bit more effort and polishing for example after the big rockets start to come they are basically the only thing that you need to shoot since they give you so much time but still cool idea.
Well they only give 10 secs. of time so it's not much, and I tried giving them more health but it made the game way too difficult, and it's not easy as you think for most people to reach the big rockets level, personally I find it difficult to reach the end
Well this is the first 2026 GMTK jam game I completed I think :) Simple arcade fun, well done. I like how the time element changes depending on how well you are doing.
Thank you very much
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