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Until Zero's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1967 | 3.071 | 3.071 |
| Creativity | #2382 | 3.714 | 3.714 |
| Enjoyment | #4928 | 2.857 | 2.857 |
| Audio | #5819 | 2.500 | 2.500 |
| Artwork | #6697 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Not only do you have a move counter, but also each player is numbered and you can only decriment
(Optional) Please credit all assets you've used
All assets are either basic unity assets or were drawn by capgras/sturgeonwind
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Comments
Very creative use of countdowns and a night atmosphere to go with it, not played anything quite like it before, well done!
Nice work! I do like the idea of using multiple characters to get around a puzzle!
this was pretty cool
At first I thought that game is not working because of description saying "click to move", it should be "click on the character to love". Movement is nice and puzzles need some thinking. Game needs some more time in the oven but it has potenial good job!
im agree with the people down is need more rating is deserve more attention i think u need to give a try to make the website more cooler c if not u lose 50% people if it ur site web bad or classic
This game needs more ratings :) great job!
Audio is a little jarring but otherwise neat concept. should probably mention in the description that you need to click on a character to access their move options.