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A jam submission

DOOMDELVEView game page

every second counts.
Submitted by Jake — 9 hours, 45 minutes before the deadline
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DOOMDELVE's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#37092.9412.941
Enjoyment#45452.9412.941
Artwork#56342.8242.824
Creativity#60872.9412.941
Narrative#74791.9411.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
DOOMDELVE is a procedural dungeon crawler, but you must reach the boss before the countdown reaches zero and spells your doom. Time is a currency and a reward.

(Optional) Please credit all assets you've used
All visual/audio assets were either created by me in Blender/Reaper, or sourced under CC0.

Except for this one:
https://www.printables.com/model/1574562-low-poly-school-desk/files

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Comments

Submitted(+1)

I cant help but get excited about the mechanics you're teasing! What a fun mad dash in this current state, and the goofiness is delightful :)

Developer

haha! Glad you appreciate the goofiness, recording the enemy audio was a lot of fun. Thanks for playing!

Submitted(+1)

Came from the BYTESIZED stream and tried your game! The fishing mechanics were pretty cool. Got jumpscared by that spider inside the crate when I broke it with the axe. Game is super cool though! Good job on the submission!

Developer

hey thanks! I really liked your game as well! Super creative take on the theme

Submitted

Hey! The game looks good, and controls are smooth, nicely done! But I got stuck for some reason - I believe I got the key, but the door didn't open (I tried to press E near it but nothing happened). So I ended up locked on the level with trees only (but I enjoyed chopping them all down xd). Is there some trick for how to open the door?

Developer

hey, thanks for checking out the game! With the tree resource room, one of the spawned trees will always contain a key. Could you have missed a tree? I'll look into this more though, thanks for letting me know

Submitted(+1)

Yes, my key dropped from the chopped tree, I believe I got it and went to the door, but couldn't interact with it

Developer(+1)

I believe I figured out the issue. The player collision box is slightly too large so you technically clip into the door when too close to it, so your raycast is pointing at 'nothing'.

In an upcoming fix, I will revise player collisions and add text UI helpers to let the player know when they're able to press E to interact with doors, resources, etc. 

Submitted(+1)

Cool texture and love the tools design!

Submitted(+1)

This was an interesting concept, done pretty well! The 3D dungeon was a cool surprise. The choices for different playstyles/items were interesting. All in all, quite good!

Submitted(+1)

This was fun! Totally panicking while tearing apart each room looking for the key. I really like the idea of paying for items with time, but I never found any use for the crafting material stuff.

Developer (1 edit)

Thanks for playing! From my testing I found 3 minutes to be a good sweet spot for a stressful time crunch. In the future I would like to add "Easy/Hard" modes.

And yes, some items are only visual placeholders at this time, will be giving them more functionality after the jam is complete!

Submitted(+1)

It's a great game that I could spend hours on...  if I know what to do. There is no tutorial so I just spawn in and feel lost, but I did get to see an ore and fish vender that trades with time, so I know you have an interesting mechanic I just don't know how to use it. Please make a tutorial or even text pop ups to tell me what to do and how to do it, the game would be so much better with it.

Developer

Thank you for playing and im glad you enjoyed the concept! I definitely agree that a tutorial and/or text UI will go along way, I unfortunately wasn't able to add those due to time constraints.

I will be updating the game more after the jam is finished  😊

Submitted

Then I will play the game after the jam to get the real experience, and hopefully people smarter than me figure out how to play.

Submitted(+1)

Really nice, we really see the work behind! Congrats

Submitted (1 edit)

I died on math exams :(

Developer

Its okay, I struggled with them too during playtesting 😭 more variety of puzzles in a future update!