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Steel Over Salanis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3686 | 2.944 | 2.944 |
| Narrative | #3724 | 2.611 | 2.611 |
| Enjoyment | #3758 | 3.111 | 3.111 |
| Artwork | #3937 | 3.222 | 3.222 |
| Creativity | #7648 | 2.556 | 2.556 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main game loop tasks you with recovering your squad and surviving until evac, with a timer that counts down as your indicator of how much time you have left
(Optional) Please credit all assets you've used
Art By Krishna Palacio
Main Menu Music - Arrivee By predawka
Game Music - Caer 08 By Rob Jenkins
SFX From freesound.org, Myself & E.B
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Comments
It's a pretty fun game! Really liked the sound effect that plays when an enemy is killed. I think like a lot of the other commenters I could not find the survivors though. But still overall great work!
the plasma cannon was really fun to use! love the death scream lol. I couldn't really figure out where the squad members are
Loved the plasma cannon, it was satisfying, well balanced, and had great audio design! I never found any of the squad members during any of my runs, they must have been lost to the sands of Salanis o7
The plasma cannon was probably my favorite part to design - thanks for playing!
Loved eviscerating dozens of bugs at once with the laser beam! I had some trouble finding survivors, but there's a nice foundation here :)
Thanks for playing!
Awesome entry congrats on the submission :)! It was game over when I discovered that I could use plasma cannon
Plasma cannon goated. Thanks for playing!
Cool theme. really think it could have used enemy variety!
I had originally planned to include a ranged enemy and a boss that summoned an area-of-effect attack on you, but decided to scope down in order to add the audio I wanted. Thanks for playing!
Had fun! Very interesting idea, but I felt it was a little difficult to escape and fire.
I definitely thinking I could speed up the fire rate for the running and gunning, it felt a little too slow when I just tried playing it. Thanks for trying it out!
This was a pretty fun game. I think it has a good story, but I haven't encountered any squad members yet.
Yeah, if I were to do it again I would of included an indicator for your squad members to help with finding them. Thanks for playing!
Map is a bit big for how fast you walk, main fire feels pretty underpowered compared to the plasma cannon, and one hit kill feels pretty punishing. You tried your best though and that's all that matters fr
Yeah, building out the map was the last thing I did - I just played a session and it definitely could of been more condensed. Thanks for playing!