I liked it even though I dealt with a lot of frustration (probably influenced by playing it on a laptop with the touchpad, so I'm not taking it into account for the rating). I think it would be more enjoyable if there were a bit more margin to time the jump + rocket launch combination, or if it had an accessibility option to need only one input. But it's a good work, and most importantly, it was fun!
Play game
Baboom!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2971 | 3.278 | 3.278 |
| Narrative | #4233 | 2.500 | 2.500 |
| Audio | #4265 | 2.833 | 2.833 |
| Artwork | #4404 | 3.111 | 3.111 |
| Creativity | #5008 | 3.167 | 3.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a limited number of rockets to boost your way to the end of the level. These rockets count down at the bottom of the screen.
(Optional) What would you like to be called if GMTK features your game?
Jesse McKenzie





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