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A jam submission

Last-Minute Lift OffView game page

Multitask and try to stop the rocket from exploding!
Submitted by Fossilpaw Studios — 2 hours, 59 minutes before the deadline
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Last-Minute Lift Off's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#6683.6473.647
Artwork#38763.2353.235
Creativity#38783.4123.412
Audio#43052.8242.824
Enjoyment#51052.8242.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game features a rocket launch, of which there is a count down towards.

(Optional) Please credit all assets you've used
Crowd noise from Pixabay

(Optional) What would you like to be called if GMTK features your game?
Fossilpaw Studios

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Comments

Submitted

Great art style and fun quips 

Submitted

Very fun. Took me a couple tries. Sometimes I just wouldn't notice that the top two lights were lit. Cool that there are multiple difficulties

Submitted

Great game! I enjoyed doing all the little tasks while hoping that annoying news person doesnt show up.  Doing all this great art is impressive!

Submitted (1 edit)

This was a pretty fun game! I found it pretty fun and challenging! My only gripe is that I wish that the wires were a bit different, as someone who is colorblind, I found that section kinda hard.

Submitted

Honestly really simple and fun we almost got the same premise with the control panel stuff HAHAHA. Some of the puzzles were self explanatory but the others i didn't really know what to do with them so kept failing. Overall fantastic game, keep it up dev!

Submitted

Good game! Simple yet fun!

Submitted

lmao the art is peak and the gameplay is simple but fun! Tried and true bop-it formula! Great work! 

Submitted

Really enjoyed this one, your art is great and the story is funny. Love the reporter 10/10 addition. Good job on the game!

Submitted (1 edit)

 Really good game! Very well executed and polished. Also: pretty hard :') I did manage to beat easy mode after a couple tries and got 2:04 on my first run in endless mode, but that button sequence is really hard since you miss it if you're doing something else, and there isn't really enough time to retry it before it goes critical. The planet maze thing was also a little difficult to control; maybe having bigger click-boxes for the points adjacent to the current location would help? (these are just small comments, of course; it is a great game overall!)


Also, I have massive beef with that reporter. >:(