A lot of potential! It's too difficult and this is mainly on account of low incoming laundry. There were capacity upgrades but I never needed them, and the speed upgrades didn't seem to make a difference. With some extra polish this could be really good! Nice job :)
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Mr. Washy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #8 | 3.733 | 3.733 |
| Special Object Implementation | #17 | 3.333 | 3.333 |
| Fun Factor | #23 | 2.800 | 2.800 |
| Overall | #29 | 2.811 | 2.811 |
| Gameplay | #34 | 2.467 | 2.467 |
| Visuals | #43 | 2.400 | 2.400 |
| Audio | #45 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
In Mr Washy, you take the role of a laundryman working in a high-pressure environment. This environment inherently links to tidying up dirty blankets, bedsheets, and pillow covers.
What tools and 3rd party assets did you use?
Godot, Gimp, Krita, Asprite, GitHub, Spritepaint
How did you use generative AI? (If you did)
Only for coding assistance.





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