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A jam submission

keep it aliveView game page

Submitted by shreevant — 14 hours, 19 minutes before the deadline
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keep it alive's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#63742.3852.385
Narrative#76221.9231.923
Creativity#83892.3852.385
Enjoyment#95331.7691.769
Artwork#100691.5381.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game fits the Countdown theme by making time its core mechanic. Every action consumes precious seconds, and players must constantly manage a dwindling timer. Splitting into two characters divides the remaining time between them, turning every decision into a race against the clock to keep the facility alive for as long as possible.

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Comments

Submitted

Splitting into two characters and literally dividing your remaining time between them is such a brilliant, stressful take on the "Countdown" theme! It turns every single move into a frantic, strategic race against the clock to keep the facility running. Managing both of them at once is a fantastic challenge that really keeps you on your toes for the GMTK Jam.

Developer

thanks a lot

Submitted (1 edit)

This was cool that I could play as 2 at once. I feel someone could get really good at that. One piece of feedback is to use more capsules and less boxes / cubes. When you use cubes, things do not rub against each other well. Capsules fix that problem.

Developer (1 edit)

thanks for the tip