What an incredible concept for a game!! I adore the artwork + theming of it, and I think you mostly did a really good job of getting the difficulty right (although the "clock" attack did sometimes feel a bit overpowered).
Play game
The Fight of the Mechanochronomancers in the Hall of Clockwork Moon-Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5584 | 2.830 | 3.857 |
| Narrative | #6467 | 2.097 | 2.857 |
| Creativity | #6590 | 2.830 | 3.857 |
| Audio | #6703 | 2.306 | 3.143 |
| Enjoyment | #7074 | 2.411 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The number of abilities in play counts down. Aesthetically and thematically clocks and time are important.
(Optional) Please credit all assets you've used
RPG, Impact, and Sci-Fi Audio from Kenney





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