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Blocker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #8702 | 1.765 | 2.250 |
| Enjoyment | #8987 | 1.961 | 2.500 |
| Artwork | #9387 | 1.863 | 2.375 |
| Creativity | #9414 | 2.059 | 2.625 |
| Narrative | #10047 | 1.275 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character has a limited number of skill uses, and as the numbers get smaller step by step, they gradually move closer to the goal
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Comments
There is a shaker on the right side of the game, which can charge the highlighted blocker from position X. Plan the use of the shaker and skills to reach the destination!
(After equipping the shaker or a skill, you can use it repeatedly until you feel it’s appropriate.)
This is very good for your first game jam submission. Congrats on the submission! It took me a while to understand the rules of the game. Making it clear how the user "charges up(?)" the moves they can use would go a long way. I did like how you teach the player what the spikes do using the red block in stage 4. I think that's a solid game design practice. Good job
Really cool concept. For your first game jam you did an amazing job