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DownToDie's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #8598 | 1.782 | 2.429 |
| Artwork | #9530 | 1.782 | 2.429 |
| Narrative | #9892 | 1.363 | 1.857 |
| Creativity | #10180 | 1.572 | 2.143 |
| Enjoyment | #10272 | 1.258 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Once the game starts (after the tutorial which the clock doesn't move) The player must clear as many levels as possible before nuclear fallout! Completing levels adds bonus time!
(Optional) Please credit all assets you've used
See game description for full credits
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Comments
Nice job! I like being able to move forward and back along with the other directions. Really adds some depth to the game ;)
Great job!
Cool game i didnt get far because i got launced into the air but very cool still.
Thanks for your game! A couple suggestions:
I'd increase the player acceleration but put a limit on the top speed to make the character feel more responsive.
When you implemented jumping, you checked to make sure there is geometry below the character - great! But also, check the normal on the surface below the character to make sure it's flat enough to jump from (unless you want all jumping!). Also, I'd suggest adding a cooldown on the jump to make sure you aren't accidentally jumping multiple times in a row: it's very easy to jump out of the level!