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time_to_live's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3467 | 3.333 | 3.800 |
| Enjoyment | #3913 | 3.070 | 3.500 |
| Creativity | #5036 | 3.157 | 3.600 |
| Audio | #5650 | 2.543 | 2.900 |
| Narrative | #5911 | 2.193 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to keep track of a lot of grenade countdowns in a bullet hell type situation
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Comments
Genuinely the final cut scene filled me with so much joy. :)
Intercepting the enemies grenades and throwing them back was really fun, especially with the overclock mechanic! Unfortunately I think I got stuck in Level 0 after the enemy wouldn't agro on me and open the second door, apologies if I'm missing something obvious here.
thanks 4 checking it out! enemies cant agro through walls or doors but i can see how that door might sometimes not end up being blown open lol. although you can use R to restart the level, we hadnt mentioned that in the tutorial area.