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Mice Runner!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3340 | 3.513 | 4.222 |
| Enjoyment | #4427 | 2.958 | 3.556 |
| Artwork | #6634 | 2.589 | 3.111 |
| Narrative | #6898 | 2.034 | 2.444 |
| Audio | #7446 | 2.126 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The only way to influence the game, is to set multiple countdowns. These then count down and the game unfolds.
(Optional) Please credit all assets you've used
see description for credits.
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Comments
Really interesting idea, surprisingly fun. No bugs. Well done.
Suggestion: as the player has to wait and observe, maybe you could had some audio clues that would also "fill" the atmosphere?
Thanks :) yea good point, i could have definetly added some basic movement, trap, arrival and victory sounds, i was just too slow and didnt want to break anything right before the deadline :D. Anyway, glad you liked it.
Nice game, beat it in 7 tries 😎
Dam the idea is very cool, was a little hard at first but got the hang of it
I was really confused on the purpose here. Maybe I just didn't think of the right times to set. Great job!
Frustratingly fun. I must've had 10+ tries on the first round alone but couldn't give up. Interesting concept, cute hand drawn art. Only issue was on web fullscreen some of the screen was cropped, so i couldn't set certain values for some mice. Great entry!
thank you :D. are you playing on ultrawide? looked alright on full HD and QHD.
1728x1117 is my resolution, MacOS (safari or chrome). Looks great though not fullscreen, might just be a me issue!
I think its the reference resolution on the canvas scaler that causes that. So more of an oversight by me for fullscreen under 1920x1080. Thanks for the reply though, should i continue this project i know i need to change that :D