The intro cinematic is epic; I can't believe it's from a gamejam! The audio and narrative have that interstellar vibe, and I enjoyed playing the game. However, I wonder if there is an ending to the game, as it just repeats itself after the comet hits.
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Nau's Impact's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #24 | 4.375 | 4.375 |
| Artwork | #58 | 4.688 | 4.688 |
| Narrative | #388 | 3.875 | 3.875 |
| Creativity | #562 | 4.188 | 4.188 |
| Enjoyment | #2235 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A comet is about to crash into the planet (on a 5 minute count down) which frames your exploration of it
Comments
Awesome game! Love the visuals and the planet orbiting platforming. Hopefully you get some more people to try it out, though it’s hard with download only games 😅
it is impressive what you can do in 4 days as a team.
Is Nau a wordplay from the Japanese "nau", meaning the impact is?
The game is beautiful! The gravity and shooting around 3D shapes is a neat idea. The destroying of all of the buildings was little monotonous though. Platforming was top notch though. Great work!
Amazing music and visuals, the art style of this game is really impressive! Really awsome camera work in the cutscenes as well.
This game is beautiful, love the artwork and the music. I don't know if I maybe missed something obvious, but after I got to the trillionaire's planet, I couldn't find anything else? And whenever the game looped, the intro cutscene blasted me with flashing lights which might not bode well for anyone with epilepsy.
Regardless, game's awesome.
Yeah depending on what you did before getting to Mars, it might be the last thing you do. You can get off the planet (there's a little moon that'll take you back to the big planet). The game just loops after the reset, and sorry about the flashing lights (I wanted to get rid of that but didn't find the time)
This game captures an incredible art style, feeling somewhere beteen FF7 and almost Super Mario Galaxy like gameplay. Incredibly polished, and would love to see how the drone mechanic could be used to solve more puzzles.
Absolutely beautiful art, music, and general atmosphere. I couldn't find the last silo and lost. But that one silo puzzle in the sky was a great "ahah!" moment. Would like to see that expanded further - the "2D planet physics but actually 3D interaction" is really intriguing... On a side note, it would be nice to have a "skip intro" button for subsequent attempts.







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