Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Remote Controlled Death MachinesView game page

Submitted by Quad Head, oddstack, Kellerlache, Michael Koloch, Tuni22 — 2 hours, 59 minutes before the deadline
Add to collection

Play game

Remote Controlled Death Machines's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8904.0624.062
Enjoyment#14993.6253.625
Artwork#22483.6253.625
Audio#25293.1883.188
Narrative#39232.5622.562

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's an auto battler where every part of you machine counts down towards different budgets. You have to build the most optimized machine to defeat other players

(Optional) Please credit all assets you've used
Music Let the Games Begin by Psychronic

(Optional) What would you like to be called if GMTK features your game?
Remote Controlled Death Machines (RCDM)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Super cool! I loved exploring the different combos! As others have said, some bits are a little confusing, but I understood most of what was going on.

Submitted

Crazy cool visuals with the 3D elements! It all looks very polished and is a very interesting premise!

Submitted(+1)

It looks amazing - like a card game, but I didn't understand anything, or else its very polished!!!

Developer

Thanks! Yeah some stuff is pretty unclear I hope you could figure it out at some point!

Submitted

It looks amazing - like a card game, but I didn't understand anything, or else its very polished!!!

Submitted

It looks amazing - like a card game, but I didn't understand anything, or else its very polished!!!

Submitted(+1)

Yo ! that's crazy.

How did you make an online game in jam so amazing!

If you have the time, please try and rate my game too :D -> 

/jam/gmtk-jam-2026/rate/4805712

Developer

Thank you :D our programmers love a challenge!

Submitted(+1)

Very cool game. Respect that you made an online game. I thought the presentation was nice and I appreciated all the tool tips breaking things down. Only thing I struggled with was figuring out how to upgrade things. Also I matched against someone with three patch kits II. They weren't abled to damage me and I wasn't able to damage them but for some reason I ended up losing?

Developer

Hey thanks for the comment :D if you didn't try it yet, you can upgrade modules by simply dragging a dublicate on top of one you already own! It works up to level 3.
For the losing part, there is a timer displayed in the middle of the screen that continuously ticks down, that probably just ran out. We implemented itto shorten matches so you're not forced to sit in endless stalemates.

Submitted(+1)

Dang, making an online game for a jam is crazy!

Developer

Thanks man!

Submitted(+1)

Once I figured out I could combine the upgrades, I was really having fun! trying to figure out what tradeoffs to make, whether to prioritise healing or damage :]

Developer(+1)

Healing is mad overpowered as we realised after the deadline haha! Glad you had fun!

Submitted
Deleted 32 days ago
Developer

Thank you :3