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gnArpkitChan's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3461 | 2.667 | 2.667 |
| Creativity | #5008 | 3.167 | 3.167 |
| Audio | #5369 | 2.611 | 2.611 |
| Artwork | #6272 | 2.667 | 2.667 |
| Enjoyment | #7910 | 2.222 | 2.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, you have to create a certain of number of meals underneath a counting down timer. All of the machines also count down as well in a sense.
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Comments
A very good idea, cool music and art. This game has a lot of potencial! But I was a little confused about the recipes. Good job!!
interesting concept but i dont think you did good enough of teaching the player. which i also kind of messed up. and a lot of the time the customers would be asking for things i didnt even have. just pretty confusing. also somehow i was making a good amount of money even when i didnt get the orders correct at all.
but tbh those are the only problems i could find. i think this is pretty cool! :D
I really like the concept of having a food delivery in space! It was very interesting to open the door and see the stars and space go by while driving at high speeds! I was a bit confused on how to create meals, but I think with a bit of a tutorial that could really explain a lot! Over all, good job! The customer notes if you failed made me laugh hehe.
Really fun idea but definitely over-scoped. Pixel art was a nice vibe!
I love the diegetic UI and overall vibe. Seeing the stars whizz by when opening the window sets the scene well. I would lean into that aspect, with interactions that support it, like dragging the food, sliding the window open, etc.
Sadly I couldn't see any appliances to use after selecting them. Perhaps a bit over-scoped.