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Deiortum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1491 | 3.429 | 3.727 |
| Narrative | #1910 | 3.094 | 3.364 |
| Artwork | #2096 | 3.679 | 4.000 |
| Creativity | #4165 | 3.345 | 3.636 |
| Enjoyment | #4626 | 2.927 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All enemies have a repeating countdown until their next attack.
(Optional) Please credit all assets you've used
N/A
(Optional) What would you like to be called if GMTK features your game?
Gynoid Catalogue
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Comments
The style here is gorgeous, and the game is lovely :)
Great game. Sound design is sooo good. The lore is very interesting. Art is tasty.
Very nice game! Love the way the combat feels and how rewarding it feels to finally get your hands on an item! Love the detail of the different music themes having a battle mode, I rarely see this in game that are made in 4 days like this! I love love myself a good eldritchian type story, this story has the potential to turn into something very very yummy.
This has been mentioned in someone else's comment already but my main issue with this game is how slow it feels to walk around. Especially since we don't have a mini-map and therefore need to explore around to find the correct path. It feels even more harrowing when you have a very poor sense of direction (like me) and cannot figure out if you went down this exact path before or not. In the end I stopped playing around the middle of the second biome, because I found the door but couldn't find my way around to the key and lost patience.
Good job!
I love the combat system (had so much fun with it) and the music is great. The only thing I found quite annoying is that sometimes, when you go in a wrong direction, you have to go back a huge chunk of the map (very slowly) with all the enemies respawning on the way, which you can't really dodge in most cases. But overall a great entry, good luck
The art and audio is incredible and the story concept is very neat even though it ends a bit anticlimactically. The combat is interesting but there is alot of empty space in the map which is very slow to travel across, especially with no map. This is a really cool game though.
The combat system is really cool and I like a lot the retro graphics. A downside is that the movements are really slow and while making the combat rally enjoyable it makes exploring the map rally annoying since the dimension relatively big