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7 Minutes To Midnight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4297 | 2.496 | 3.000 |
| Creativity | #6789 | 2.774 | 3.333 |
| Enjoyment | #9348 | 1.849 | 2.222 |
| Artwork | #9442 | 1.849 | 2.222 |
| Audio | #10251 | 1.017 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The World Will End as the Clock Ticks Down, Minute By Minute as events get increasingly faster/less forgiving.
(Optional) Please credit all assets you've used
UI: https://kenney.nl/assets/fantasy-ui-borders
Map: https://historicalmapchart.net/world-1914.html
Fonts: https://www.fontspace.com/a-absolute-empire-font-f44676 & https://www.fontspace.com/aveline-eleganza-font-f154461
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Comments
This is actually impressive. you made a full world tension simulation in... four/five days. amazing game!
Really great job! I loved the premise!!! Huge sucker for maps, so I was immediately excited to see something with a geography/historical focus. The UI was a bit confusing in places (e.g., the research box zooming in and out instead of scrolling), so I gave up trying to figure out how to play correctly at a certain point, but still had a ton of fun just wantonly funding rebels and seeing what chaos happened lol. A pause function would have helped tremendously to allow enough time to process all the context and options at play. Without it, I became very pro-end-the-world, very quickly, yet still had a lot of fun doing so!
there is a pause function, i may have forgotten to add a pause button :\
Glad you had fun though, was just tryna make something kinda cool in unity
It was extremely cool so overall nice work :D
Great job!