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A jam submission

Unused DungeonView game page

A puzzle game about avoiding EXP.
Submitted by Letterwick — 7 hours, 53 seconds before the deadline
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Unused Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#46892.4113.286
Enjoyment#75802.3063.143
Creativity#77992.5163.429
Audio#79391.9922.714
Artwork#81952.2013.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game's primary puzzles involve the player having to make their EXP value count down to zero.

(Optional) Please credit all assets you've used
See description for full credits.

(Optional) What would you like to be called if GMTK features your game?
Letterwick

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Comments

Submitted

Yo this is actually so well made, I'm shocked I'm finding it on the needs ratings page, shows how algorithm dependent jams are because this is genuinely one of the best games I've played.  the concept is creative the game is fun, there are solid well made puzzles made in under 4 days which seems impossible. The art, audio, and gameplay all work together perfectly and create a really cool and cohesive feel and identity for the game. And the subversion of expectations by having the exp pickups be an obstacle to avoid rather than a reward was super clever. Really glad I found this one.

Submitted

Very well designed puzzles! Definitely got me when I chased the shiny coins at the start!

Submitted

I did the first 31 puzzles, #14 was my favorite, seemed like a good aha moment. Some of them seemed like there might be a deeper mystery going on. Interesting concept and lore.