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Count O'Boom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #6467 | 2.097 | 2.857 |
| Creativity | #6590 | 2.830 | 3.857 |
| Audio | #6703 | 2.306 | 3.143 |
| Artwork | #6894 | 2.516 | 3.429 |
| Enjoyment | #7074 | 2.411 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character is a bomb with an active countdown that when it hits to 0, it explodes. So the player must go through the right gates that affects the countdown timer in order to reach the exit.
(Optional) Please credit all assets you've used
Art & Music: ShadowPixGames (Me)
SFX: Pixabay
(Optional) What would you like to be called if GMTK features your game?
ShadowPixGames
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Comments
Hello! This game was great! I love the concept of doors to solve the puzzles, and figuring out which order you need to traverse and where you need to go back and forth to beat the levels. However I do think if this game were to be expanded the levels could be designed in a better way so doors don't go unused. Other than that, amazing job! Also I noticed the project was exported as a debug version rather than a full release, in case you want to update that in the export presets.
Thank you for playing my game. Appreciate the critique, i will try and fix any issues in the future. If you could rate my game, that would be much appreciated, Thank you!
Hi, I like the gameplay however, there some problems like the > doors don't really work, like I got stuck on the last level because the >8 door won't let me in no matter what number I had, then I tried replaying then I got stuck on the second level due to the same issue, but I think this is a good game Idea just with some fixes it would be better, also I like the art style, it is pretty cool.
Thank you for trying it out. Appreciate your critiques. If you could rate my game, that would be much appreciated. Thank you!