Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Count Your DownsView game page

A platformer where you press buttons.
Submitted by jaka09876 — 22 hours, 56 minutes before the deadline
Add to collection

Play masterpiece

Count Your Downs's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#87581.6772.286
Audio#92071.5722.143
Enjoyment#94461.7822.429
Artwork#95301.7822.429
Creativity#97741.8872.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is a constant count down pressure and it counts your down presses.

(Optional) What would you like to be called if GMTK features your game?
Jaka09876

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cute game I like the art style but I was very confused by pausing the game? It says to pause the game but idk how. The audio is nice and I think this is a good submission having been done by one person, good job!

Developer

glad you liked it. You pause with s. It says that in the tutorial 

Submitted(+1)

Fun mechanic! makes the order which you choose to press the buttons in matters to not run out of time. I also like the fact that the player itself is a clock its really cool, maybe even could make it so it's animation also freeze with the pause.

Developer

glad you liked it. i could do that. ill do it after the jam.

Submitted(+2)

One note: Despite being marked for linux (and macos and android), the provided download is only a windows exe. In order to run it on linux, I had to use wine. Make sure your game is tagged appropriately.

For the gameplay, it was more difficult than I expected, but not in a bad way! Needing to juggle pause mode being activated vs not activated was pretty interesting, though I do wish there was a way to un-pause the timer so you don’t need to wait so long for the buttons in some of the levels.

The ability to “climb and stick to walls” definitely seems like a bug rather than a feature lol, given the audio spam and the fact that it only seems to happen from the left side and not the right. Relatable, we’ve all been there :P

I’m not sure what the end screen is about, maybe I wasn’t paying attention to why it was subtracting things but I ended up with 0. I definitely pressed down more than 0 times so I’m probably just missing something

Developer(+1)

I didnt know about the download, sry. The sticking to and climbing walls was a bug at first then i tried implementing it but the limitations and audio spam stayed:D. The endscreen was a bit rushed but basically it is Time + 100 - (down_presses*6) - (d**ths*3) i belive.

Submitted(+1)

It's really just a simple platformer with a countdown. I can't seem to see how the pause makes anything different besides just making certain buttons available and pausing the timer. Altho it was made completely in python(I think), so I can cut it some slack.

Developer

It doesnt really have any other use. i thought to just juggle the time management. it is indeed completely python