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A jam submission

One Minute DungeonView game page

Fast runs. Bad bargains. One hungry clock.
Submitted by ace5160 — 2 hours, 14 minutes before the deadline
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One Minute Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#35613.1433.778
Creativity#51073.1433.778
Artwork#61892.6813.222
Audio#62802.4042.889
Narrative#74221.9412.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
One Minute Dungeon is built around a countdown timer: every loop lasts one minute, leftover time becomes reroll currency, and curses/blessings can impact the timer.

(Optional) Please credit all assets you've used
see end of description for full list of external assets used

(Optional) What would you like to be called if GMTK features your game?
Space Panda

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Comments

Submitted(+1)

Cool game love the movement feeling would love if the attacks felt a bit meatier loved it 

Developer

Happy to hear, you enjoyed the game! Yes, the next steps after the jam are rebalancing and make the combat more punchy and satisfying

Submitted(+1)

Cool game, liked the variety in weapons you could obtain in the runs. was interesting to see a changing build and playstyle as I progressed on the levels.

Submitted(+1)

Really cool game!

Submitted(+1)

Quite a tough roguelike. Impressive how much variation you got in in this short of a time limit - it's a reason that would scare me away from the genre for jams in general.

Submitted(+1)

Engaging game loop, impressive to see how many unique perk/cards you guys managed to create in 4 days. The game can use some extra audio feedback for combat though

Submitted (1 edit) (+1)

Why has nobody else rated this? Its awesome!
Good job man, I did a couple play throughs, obvious points which could use polish, but it still rocks!

Developer

Thank you so much!!
Yeah, the balancing is a bit too unforgiving, thats going to be the next course of action & also to make the combat feel nicer.