Play game
Waking Hour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #4506 | 3.071 | 3.071 |
| Audio | #4876 | 2.714 | 2.714 |
| Narrative | #4970 | 2.357 | 2.357 |
| Creativity | #6764 | 2.786 | 2.786 |
| Enjoyment | #6997 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to beat the clock in order to win, you also gain gold for every second remaining on the clock after each level.
(Optional) Please credit all assets you've used
All assets were created by our team!
(Optional) What would you like to be called if GMTK features your game?
Dani, Siki97936, riverpaper
Leave a comment
Log in with itch.io to leave a comment.


Comments
Cool game! I like the concept, the music and pixel art were really good, I thought it would be a vampire survivors clone at first but I like the addition of puzzles.
If I had to give some feedback:
-It is a little difficult to understand what is going on at first, since the enemies and text kind of blend in with the background, maybe play a bit with the colors
-Difficulty wise, the first level is really hard but then it gets a little too easy towards the end (side note: I did a projectile+haste build and the game seemed to not handle that too well, I was dropping a lot of frames)
Overall good job! You have a good concept that you can build upon here.
This really reminds me of vampire survivors, and I love it! it took me a while to understand what is happening, but when i got it, i got stuck playing this for more than i care to admit. I actually also made a game about waking up, mine is more dark though
Cool idea, I understood the first puzzle and liked having to juggle the enemies and the puzzle, but its just too hard. I tried plenty of different weapon and stat upgrades and could not get past the first room. The gray enemies are fine but once the greens show up its over. Maybe its a skill issue or I'm doing something wrong so ill have to come back to it. Great job though, other than balancing issues it seems like a cool game!
Took me a bit to figure out that I had to click on the levers to activate them. Cool idea that you have to fight enemies and solve the puzzle at the same time
I like the big variety of enemies, but I couldn't quite figure out how to interact with levers in the first level. I pushed boxes around onto the switches and it seemed like I was getting hints on the required lever states but after that I was stuck.