Play Robonoko
Robonoko: A fight against time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #6913 | 2.451 | 3.125 |
| Audio | #7327 | 2.157 | 2.750 |
| Artwork | #7994 | 2.255 | 2.875 |
| Creativity | #8806 | 2.255 | 2.875 |
| Narrative | #9839 | 1.373 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
when the time count time, your damage get higher
(Optional) What would you like to be called if GMTK features your game?
Nashulas
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Comments
Pretty good game. I only have a minor complain about the visual. It is a little clutter make it hard to see.
thank you! i admit that visuals are my weak point at the moment sadly but i hope you had fun!
I indeed have fun. Keep up the good work. Don't beat yourself over this.
The take on the theme is fantastic! The mechanics are really clever—the countdown actually increases your damage, hitting SPACE freezes the board so you can plan, and some enemies can only be hurt during specific time windows. It perfectly makes "time" feel like both a threat and a superpower.
The core arena loop is super clear and engaging. The controls (WASD, mouse aim/shoot, dash, and a quick 'R' to restart) feel great. The HUD is easy to track, and progressing through the ~20 short levels with different enemy types (melee, invulnerable windows, shooters) keeps the momentum going perfectly.
Thank you!
Really fun idea, very basic gameplay but still something fresh and interesting