Play game
Dark Descent's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #4664 | 3.040 | 4.143 |
| Audio | #5301 | 2.621 | 3.571 |
| Enjoyment | #5522 | 2.726 | 3.714 |
| Narrative | #6467 | 2.097 | 2.857 |
| Creativity | #7437 | 2.621 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every round you use is important. You only have a set amount of them available and when you run out, you lose.
(Optional) What would you like to be called if GMTK features your game?
Algicci
Leave a comment
Log in with itch.io to leave a comment.




Comments
pretty good game! it's just a generally pretty good turn-based rpg, will definitely keep on playing
I like it, the loop is pretty good and I like the disadvantages you can give yourself right off the bat, makes for nice replayablity especially for people (like me) that like hard games. I think the UI during combat could use some improvement, I was a little confused where my health and mana were, it was incredibly simple where, considering you have to hover over the enemies, you'd think i'd hover over myself... but I think it being a permanent part of the UI would work better, besides there's already a lot of dead space on the screen I think it wouldn't intrude on the gameplay. I think you've got something cool here, with some more visual sense of progression I think it's a very cool game
cute game! I really like the option to choose the debuffs for rewards at the start! it's pretty easy to be OP in the game once you get going but my experience was you still die in 1 hit with a full magic build dealing 400 damage with basic attacks. I also found it funny that the rounds can be negative
You gotta be kidding me... The whole point of the game (and the thing following the theme of the jam) was that going to zero rounds would be a game over. Thanks for playing anyways