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Fire Works!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #405 | 4.261 | 4.261 |
| Artwork | #687 | 4.174 | 4.174 |
| Narrative | #2337 | 2.957 | 2.957 |
| Audio | #2397 | 3.217 | 3.217 |
| Enjoyment | #3222 | 3.217 | 3.217 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Countdown to set the fireworks!
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Boh and InnOut
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Comments
One of my favourite games in this jam. I liked that you didn't really explain the mechanics in game, but left it intuitive.
Super chill, I loved it.
Being able to create a festival is awesome too (I couldn't add a date tho, it didn't let me type numbers in).
Congrats for making a good game.
I rarely see cozy entries at jams and this was definitely one of my favourites. Blending user timing and the fireworks countdown is simply brilliant. Having a simple level editor is a great addition. Mad surprised you got that done in time considering it's a jam. Kudos and well done
Thanks so much! Really glad you enjoyed the cozy vibe and the level editor
Really cool idea, I'm seeing some mobile game potential here!
Very beautiful art and effects! The atmosphere is amazing! Fireworks perfectly fit the count down theme and I love that you even thought of different festivals using fire works. The game play is neat, I managed to get the highest score on all 5 levels. There is definetley a lot that could be explanded upon on this game. The puzzles usually felt pretty straight forward but there is a lot of potenital for new macanics!
Thanks for the kind words! So glad you loved the art and atmosphere! If you have any ideas, we'd love to hear them. Really appreciate it!
loved the fireworks effects, puzzles were a little confusing
Thanks for your honest feedback! Glad you liked the fireworks. I agree the puzzles could be clearer – we might work on making the puzzle goals clearer next time.
i rlly enjoyed this! the fireworks and visuals in general r rlly pretty. when i got to the end i found myself wanting more levels to play through! being able to cross the fuses was also a rlly fun mechanic! altho i wish there was a little bit more time to be able to move fuses around, i wasn't able to get them exactly where i wanted a lot of the time. i'd love to play an expanded version of the game w more levels and mechanics :)
Thank you so much for playing our game! We will definitely consider of an expanded version!
good game!!
Great submission! The game is beautiful and plays really nicely! Great job!
Thx! Feedback welcome!
Played this for a bit and got frustrated with the timing at first, then realized that I could use the countdown timer to time when I lit the fuses and it was fun!
The hitboxes feel way too small though. At first with the matches it was managable because at least I could get a feel for where the fuse was supposed to be lit based on where the match head was. But when I got to the Christmas level, I was totally stuck when trying to use the rope grabbing mechanic. The hitbox on the fingers was way too small and I was never able to consistently grab more than one fuse in time on any given attempt. I probably did that level about 20 times before I gave up. If you're reading this before the deadline, I would definitely increase the hitbox size for both the fingers and the matches.
Thank you for the feedback! We are working on that rightnow!