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Manage One Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5113 | 2.648 | 3.375 |
| Narrative | #6744 | 2.059 | 2.625 |
| Artwork | #6754 | 2.550 | 3.250 |
| Creativity | #8438 | 2.353 | 3.000 |
| Enjoyment | #9289 | 1.863 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a 12 hour Countdown you're playing against, once you hit 0 it's game over. You control the countdown, so as you move so does the countdown.
(Optional) Please credit all assets you've used
Made using RPG Maker MV character image assets, along with RPG Maker MZ graphics, I also used a window skin from ScottyTV, 3 Google fonts, and plugins made by me.
(Optional) What would you like to be called if GMTK features your game?
Zarsla
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Comments
This game is a bit confusing, even with the tutorial, but it seems like it could be a cool game with some more work. Thats often how it goes with game jams though.
The orders coming in can be things you arent able to make yet, which makes it harder to understand. Also, stimulants have a different name in the crafting menu, which makes it even more confusing.
This is cool
This is an interesting idea and it looks and sounds great with some nice polish. Unfortunately you can end up in the walls if you walk through the fridge, and once you enter a new room you get softlocked because the spawn point for the next room is behind the transition trigger, so when you move forward to through the room you just moved to then it triggers the transition back to the room you were trying to leave
Thank you so much, yeah I didn't notice the soft lock untill after submission, I upload a quick fix if you want to finish checking out the game.