Play Picklock Before Time
Picklock Before Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #6011 | 2.174 | 2.364 |
| Enjoyment | #7436 | 2.341 | 2.545 |
| Audio | #7646 | 2.091 | 2.273 |
| Artwork | #7964 | 2.258 | 2.455 |
| Creativity | #8529 | 2.341 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It uses a countdown on which the game runs if time's over it loops.
(Optional) Please credit all assets you've used
I have used the explosion asset from coding with russ tutorial
https://youtu.be/d06aVDzOfV8?si=tEFnSs60SIP5O7Mx
(Optional) What would you like to be called if GMTK features your game?
VinayPyDev
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Comments
Hell yeah man nice music
Thanks ;)
it was fun but i was able to just like, walk to the exit without doing anything
I'm a little confused as to why I can advance levels by just walking straight to the door without picking up anything. Otherwise interesting idea and good textures and music.
This is pretty neat but I strongly suggest doing a web build next time otherwise you are gonna miss out on a large portion of players and raters
Great but I see some prbs.
GAMEPLAY:
I'm stuck in level 1, even if I don't touch bomb.
BUILD:
When in a game jam u should try to submit a browser playable game. Although that's fine bcz ur using pygame and it can be challenging to make browser games with it at first. I myself couldn't make that first. And lastly u should not make a static sized screen for exe, keep main screen at actual size and add a pygame.SCALED flag, that should be enough for now. By