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A jam submission

Cyber-enaView game page

Endless arcade action in a retro-filled world
Submitted by Delta — 3 hours, 13 minutes before the deadline
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Cyber-ena's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#17733.7693.769
Audio#18373.3463.346
Creativity#28313.6153.615
Enjoyment#37523.1153.115
Narrative#50782.3462.346

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Emphasis is put on a short timer for stamina regeneration, being a core mechanic. Your health is also a count down of sorts, as damage reduces a shape's side count until it becomes one-dimensional and dies.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
delta

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Comments

Submitted(+1)

Love the polished-ness of this game! I like the idea of swinging the ball in order to kill enemies. You gain more euros as it goes faster, so there’s risk and reward because if you swing hard you could gain lots of euros but also slam into the bullet. However, I wish the stamina depleted slower by default.

Submitted(+1)

Great work, the art style was awesome! I like the swinging mechanic a lot, though it took some getting used to. 

Submitted(+1)

I like the clean art style and that you get more points when you swing and hit hard. I feel like the game could reward this even more though because I felt reluctant to actually do big swings as opposed to carefully placing the circle because it just felt too risky for the reward.

Submitted(+1)

It's a great idea and a fun game, but as others have said moving the ball around is really difficult and I found it hard to progress due to mechanical confusion around things such as the stamina and shop systems. Great game!

Submitted(+1)

It's a fun and good game, but the problem for me is that it's really hard to hit the enemies with the ball, especially with the big risk of getting hit. I do like the stamina system, though.

Submitted(+1)

Great game!

Submitted(+1)

Good artwork. Good music. Good gameplay. Good game!

Submitted(+1)

Looks amazing! Just think that swinging the ball into enemies is really hard and finicky. Maybe if it had more momentum, but I just found the best thing to do was move slightly and let the enemies fly into the ball. Very hard game.

Submitted(+2)

The health system that is displayed by the number of sides is a really clever!

Submitted(+1)

Holy moly! I like everything in here artwork, music, gameplay! Great job!

Submitted(+1)

loved the artwork bro, and the concept. Keep up the good work!

Submitted(+1)

I found this game really hard. The visuals and the music are great tho!

Submitted(+1)

That's really fun once you get the hang of it and looks great, well done!

Submitted(+1)

Looks great, sounds good, but the core swinging mechanic suffers from the stamina system - the best strategy turns out to be to move slowly and "push" the ball into enemies which I don't think is what you were going for. Maybe instead of stamina refreshing the player is rewarded for keeping the ball/chain spinning and hitting enemies?

Submitted(+1)

Awesome visuals and fun mechanic. I wish I could've kept swinging without the stamina bar though (took me a minute to figure out why I'd just stop moving/swinging periodically)