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A jam submission

Now and ThenView game page

Something resembling a shmupdown.
Submitted by Captain Dreamcast — 1 hour, 12 minutes before the deadline
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Play hard-knock life

Now and Then's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#3883.8753.875
Audio#17043.3753.375
Enjoyment#19553.5003.500
Creativity#31213.5623.562
Artwork#37623.2503.250

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a shmup with a countdown gimmick and DEEP philosophical musings on life and countdowns and deep thinkings.

(Optional) Please credit all assets you've used
All art and sounds handdrawn on my tear-stained drawing tablet (yes the sounds as well as you can tell)

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Comments

(+1)

a project that really shows how much fun the developer had while creating it. creativity + humor + bullet hell + kpop world war!! just one shoted blackpink, that's a once-in-a-lifetime experience!

Submitted(+1)

i love the voice acting in this haha, and the art is great!

Submitted(+1)

I really like your art style! The rough sketch look gives the game a lot of personality, and I think it fits the overall vibe really well. The voice-over at the beginning was also a really funny and interesting touch. It added a lot of charm to the experience. I had a lot of fun playing it. Great job!

We would also love to hear your feedback on our game! :)

Submitted(+1)

To be honest i wasnt expecting much after the intro, but the enemy variety, upgrades and all of the different worlds were super sweet! I had a ton of fun and oneshotting the gmtk deadline gave me everything i needed. Cool game, very creative, enjoyed it a lot!

Submitted(+1)

Loved the game! very deep philosophical themes and subtly touched upon. The way you have to balance not shooting to increase score multi and shooting to collect power-ups is fun and interesting, my score was around 500000.

Loved the commentary in between levels too! I liked how it seemed like you went off script and just kept talking. The art and animations weren't bad despite what you said in the description, I think it was very well done for a 4-day jam. The bosses were also very funny, i laughed a few times lol. Something that made it a bit hard was how one hit would kill the player, it seemed a bit harsh. Maybe instead of having so many power-ups, some enemies could drop health, that way some of the balancing could be fixed as well. I understand you didn't have long enough to implement all that you wanted to do, but i think it turned out great in the end! Well done!

Submitted(+1)

I really loved the voice acting in the beginning, got me giggling !
Loved the idea that you had here and it was executed really cleanly! I noticed a slight performance drop by my 7th run or so, I hadn't made it to the nap time part yet. 

Overall it was fun to play :) well done

Submitted

Not my style of game by any means. Has a retro vibe which will definitely appeal to some folks. I don't know if shooting does anything. I tried shooting the enemies multiple times and either I just wasn't hitting them or they just weren't reacting to hits which felt frustrating.  I did enjoy the retro feeling audio a lot, and nobody can hate a buff baby main character right?