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Snail (in a Dungeon)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4134 | 2.524 | 2.524 |
| Audio | #6393 | 2.381 | 2.381 |
| Artwork | #6887 | 2.524 | 2.524 |
| Enjoyment | #6997 | 2.429 | 2.429 |
| Creativity | #7613 | 2.571 | 2.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to find a necklace before the countdown runs out.
(Optional) Please credit all assets you've used
See description for credits
(Optional) What would you like to be called if GMTK features your game?
Oakcone and songofspiders
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Comments
Nice concept and fun game. Couldn't get the game to work until i read someone's comment about zooming in. Apart from that, great job!
i love you, pebble! i think the idea for this game is simple and sweet :) i did struggle to see the wizards/enemies a bit due to the colour + pattern of the background, just a heads up
well done on submitting a game! <3
Cute game! I didn't expect this music and player speed :D
A short experience that was fun to play ! I liked the character & pretty fast paced gameplay :)
POV the immoral snail coming to get you
Cute game!
its simple (maybe a little too simple lol) and nice, and it has personality to it too, I like it
One thing I'd change is making the enemies destruct upon contact and making it very obvious that you got "touched" by an enemy. Other than that, sweet game
Like others I had to zoom the browser window to get it to work. Maybe checking the option for enable full screen would help.
I was able to find the necklace so I didn't have to buy a new one!
wow the adventure absolute cinematic!
Pebble is cute, and I like the dramatic music. It made it feel like a grand adventure. Great work!
I had problems with the screen size on Windows, but zooming the page did the trick.
I like that you added a little story bit to give the game some context. The snail is also very cute <3
I would suggest adding some feedback like particles and SFX to actions like picking up gold, defeating enemies, taking damage and the counter going down as you shoot, those little changes will start to add a lot of polish to your games and will also communicate important mechanics to your players.
Congrats!!
Thanks for the feedback!! I'll try to implement that in my next game!!
Fun game! Using the timer as ammo is a cool idea. I had to zoom the browser window to 150% in order to have the html centred and playable, leaving this in case anyone else has the same issue.
Good to know. Is there any way I could fix that without having to reupload files?? It seems like it works on some computers but not others.
i would do anything for pebble, the concept is very fun! i feel like maybe the initial difficulty could be tuned down a bit, i kept losing after 10-20 seconds :(
All my homies love Pebble
Sorry to tell you that but the html window is not centered for me on windows, i couldn't find how to make it full screen.
I hope you had a great jam still
That's odd. I tested it on a couple computers and I only found issues on mac. I don't have fullscreen on because I couldn't figure out how to adjust the screen size for individual computers. Thank you for the feedback though. Sorry you couldn't play!!