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Ticking Chasers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #6310 | 2.882 | 3.000 |
| Enjoyment | #6787 | 2.482 | 2.583 |
| Narrative | #10041 | 1.281 | 1.333 |
| Artwork | #10073 | 1.521 | 1.583 |
| Audio | #10154 | 1.121 | 1.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game contains multiple countdowns where you are either the chaser or being chased.
(Optional) Please credit all assets you've used
The Godot logo (Godette)
(Optional) What would you like to be called if GMTK features your game?
PsycheRun and MoonShallow
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Comments
Great programmer-art game! I like the difficulty of making the circle faster than the square so you need to rely on strategy; I was able to get it stuck on corners quite often. I also noticed moving diagonally could actually outpace it which might be a bug. Some more sound effects would be great, and perhaps a limited sprint button. I've actually made a similar "AI chases player" game (on my profile) and this felt super similar, but I love the twist of turning the tables when the timer is green. Well done!
I think this could develop into a fun tag-lite genre.
Fun concept! It seemed impossible to catch the circle at first but it just required some thinking to trap it in the corner or bait it just before the timer switch. Adding sound effects would go a lot way too for very minimal time!
Fun game! Was really hard to catch the ball, it being faster than the square, but I like the concept
I like the concept, but I was completely unable to catch the ball. It is faster than me, and runs away the instant I could possibly catch it.
Adorable little game! I love the concept of having to lure in the circle before the roles switch and you go in for the attack >:). Really nice stuff!