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8Beat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1487 | 3.432 | 4.375 |
| Enjoyment | #2274 | 3.432 | 4.375 |
| Creativity | #3248 | 3.530 | 4.500 |
| Artwork | #5489 | 2.844 | 3.625 |
| Narrative | #8885 | 1.667 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Diffuse a bomb before it goes off.
(Optional) What would you like to be called if GMTK features your game?
Nathan Delgadillo + Evan Chambers
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Comments
It was cool how the music synced up with the actions. At the start I didn't really know what was going on because I didn't realise I could move left and right independently to the actions. There were some well designed levels! I only wish it showed me which level I had completed (and maybe a tutorial)
Made it through all the levels! 9 and 10 were actually pretty straightforward, my strategy for 10 was jump and gun repeatedly and I could get through the walls, heh.
Loved the game! Very fun puzzle take on the theme. The levels were very well-designed, most of them had that "ah" moment that you love when you play puzzle games. Like in 6 when you notice that that higher platform to the left actually serves a pretty important purpose. Or 7, when you remember that you get pushed back when you use dash while clinging to the wall. Those were great moments. I also liked how it slowly introduced the mechanics, like the dash-centric levels and then you start adding the cracked walls with the shots as a mechanic, I thought that made for a very nice natural progression.
Sound design is top-notch as well, I like the transition between the calm puzzlerish sound while you set the actions vs the actual beat when the platforming begins. Very well done game, great job!
That's a really nice game!!! Makes me wanna keep on playing... The only thing lacking is a "how to play" tutorial in-game, it took me a solid minute to figure that out. Other than that, absolutely wonderful game, would want more and more levels lol, 10/10!!
Do check out my game as well if you can, it's called "Planet Jumper" - /jam/gmtk-jam-2026/rate/4827570
i thought level 3 was impossible until i realized you can click on the commands to make them different, this isn't mentioned anywhere and is really important, i recommend updating the description to at least mention here
it would have also been really nice i the order of inputs didn't reset every time i fell or restarted, i spent half the time just looking at the order of commands
Otherwise the premise is really interesting, and would be very fun if the order didnt constantly reset
This was extremely enjoyable, the gameplay loop of having to think strategically about your skills, then actually executing the plan was just excellent
Such a great premise! was kinda confused for a second on what i was supposed to do, solid levels! all i would request is to add animation, but i understand, only 4 days to make something solid.