Really fun and I love the art! I kinda struggled the first few attempts, so it might be a bit too hard (or maybe I'm just bad).
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Hex Island's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1618 | 3.596 | 3.596 |
| Artwork | #1951 | 3.716 | 3.716 |
| Audio | #2713 | 3.147 | 3.147 |
| Narrative | #3287 | 2.716 | 2.716 |
| Creativity | #4043 | 3.367 | 3.367 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is real-time, with a countdown dictating how often buildings take actions, as well as a second countdown signaling pirate skeleton raids.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Technopath Games
Comments
Nicely polished! I might be just bad but the balancing is very tough, the arrow towers seem kind of weak for how much they cost?
I saw the name of the game and I had to play it. I've been working on a hex based game for the last 6 years and I couldn't help myself. I was immediately surprised that you made a town building game in such a short amount of time and then realized that it was a town building tower defense game. Insane. Good job on this one!
Fantastically polished little experience!
The cozy vibes totally belie how ruthless those gigantic skeletons are, I still don’t understand how they bully my army so effortlessly!
Truly, a great job by the 4 of you here, well done!
It is crazy to me that you managed to make all of this in four days. Great job!
I really enjoyed this one. It's somewhat similar to a concept my team came up with before what we settled on, so it's cool to see it realized here, especially with such quality. The balance between expanding, upgrading, and defending is well done and enjoyable. For me it was rather laggy and froze sometimes, but looking past that it was a fantastic game!
Just out of curiosity, what hardware/browser are you both running? I'd love to go through it to optimize and see what could be causing those lag issues.
It was working pretty great on my 5 year old macbook pro, though I admit that's not exactly a super weak system haha, until I got a ton of units and things going on and then the sounds started wigging out, but I never experienced much lag. But it obviously is having some issues as you both mention.
Yeah! My laptop is old and I upgraded the parts I could, but the graphics card is not great. Running firefox browser. Here are the specs.


The game would lag when I placed a building. (I was talking to Technopath games (my brother) and he said it was the shaders compiling making it slow down). Hope this helps!
Really fun game, I love the animation of the knights jumping from hex to hex !! so cute ! I think i'm not very good at it though, my village got wiped out by the skeletons 😂
This is crazy good for 4 days.
Only when I was seconds from losing I noticed the "Upgrades" tab and realized there's a whole other system I haven't known about.
The game does feel pretty difficult, but that might just be me not getting the hang of it yet.
This is probably one of the higher level productions I will see today as I'm rating random games itch gives me.
Very chill game to start, but progresses to more difficulty at just the right time. Very create. A lot of content for jam. Nice job!







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