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Collision Course's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2175 | 3.763 | 4.091 |
| Audio | #2210 | 3.261 | 3.545 |
| Artwork | #2996 | 3.429 | 3.727 |
| Enjoyment | #5029 | 2.843 | 3.091 |
| Narrative | #5087 | 2.341 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is centered around particles with a short half-life that count down until they decay. Additionally, these particles are used in an "against-the-clock" battle to stabilize a black hole.
(Optional) Please credit all assets you've used
I personally made all of the graphics, code, and game logic.
I used "Dark Cyberpunk" by FreeMusicLab for the music, and used sounds from the "Universal SFX" unity package.
(Optional) What would you like to be called if GMTK features your game?
Recurve Games
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Comments
Slick game! It was very polished and fun. Straddling the line between challenging and fun is a tricky thing to do but I think you pulled it off well.
I loved the audio and art of the game; it was very energetic. Being able to access the fusing patterns midgame would have been nice.
Simplify the tutorial elements (too much text)
Nice game! Great music and art, not really sure what I'm doing tho as I came down with a strong case of "I ain't reading all that" ;D
nice artstyle and controls :> the combination mechanic didnt really come into play for me but still a fun game <3
This is a really interesting concept! I like the amount of purpose + accidental kind of chaos that overlaps and trying to figure out the best routes to make things work well! Though the 1s surrounding the blackhole are brutal!
Very consistent and interesting art but i was kind of confused for a while there