Very interesting take on the theme, love the cute vampire art 😊
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The Rise of Count Downe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1821 | 3.537 | 3.537 |
| Artwork | #2085 | 3.683 | 3.683 |
| Audio | #2714 | 3.146 | 3.146 |
| Creativity | #2881 | 3.610 | 3.610 |
| Narrative | #3861 | 2.585 | 2.585 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The available abilities for the character (Count Downe) count down as used until he runs out of energy.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Icecubes
Comments
This was fun! I liked the artwork and also the music too, and the mechanics felt really smooth :)
The animations on the bat movement are crisp! Nice work! I really like how the game play feels too, kind of felt like a rhythm game
The moment I saw a bat I knew I had to play it, I love the art and the concept. Levels are fun and you can cheese them if you abuse the controls. Only thing I didn't like is that in the last one I die because of a bug, I recorded it. I just wanted to skip that part xD. I'm sure that level is doable much faster than I did but using that skip
I'm always a sucker (ha, no pun intended) for a platformer, so I had such a fun time playing! The jump animation was so smooth omg, great job!
loved the game, the artwork and idea was very nice- we also used a count doun charcter for our narrative, go check it out!
Really liked the way you used the theme, a limited number of moves that count down. Also our game also had the idea to have a count down vampire character lol. Great game!
Interesting concept, i like the main character animations! and that you can complete the levels in different ways. Great job!
Fun game and love Count Downe's design. I saw a couple of platformers that played around with the limited use of actions idea, but this is the first one where you don't control the movement, and that works surprisingly well with the concept! Wish there was like a star or scoring system to reward beating levels with fewer moves :)
i enjoyed it! love the art and movement mechanics. Portogonist is so cute UwU
i love the artwork, but the 3 second countdown gets a bit annoying, otherwise i think its an amazing game
I appreciate that there isn't only one route to take, so that even if I miss a jump and bounce off the wall, I can keep going.
Limiting the player to a maximum of three moves is a great game design concept! The art style is really cute, and I felt like there was a lot of speedrunning strats by finding better routes through the levels.




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