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A jam submission

Reflections in TimeView game page

An experimental digital journal about time fading with a poetic twist
Submitted by MrCheeseAndPie — 1 hour, 24 minutes before the deadline
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Reflections in Time's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#16013.2033.333
Audio#44022.8022.917
Artwork#57092.8022.917
Creativity#85472.3222.417
Enjoyment#96891.6811.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
More a digital journal than a game, it's me reflecting on time and countdowns and failing with the jam. It's experimental but it was cathartic and I think it is ok if no one sees it.

(Optional) Please credit all assets you've used
Music: Claude Debussy - Rêverie - L. 68 / Classicals.de
Music: Liszt - Consolations - S. 172 / Classicals.de
Music: Carcassi, Matteo - Etude No. 25 in A major - Opus 60 / Classicals.de
Source: https://www.classicals.de

rest of assets and code were made by me.

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Comments

Submitted(+1)

I kind of also failed the jam, in the first two days of the jam, I really just didn't use enough time with it, and I was still playing CS2 with my friend in the first two nights since it's our first time getting through a gamejam and also first time creating a game, and in the last minute of the last hour when there's still only 96 hour, we were still struggling with uploading the game, and absolutely failed uploading it, there are multiple reasons, including didn't verify my email, didn't turn the project from a draft into public, and we uploaded a completely wrong version of the game. We were so happy that the deadline extended for an hour, but me as the programmer in the duo, choose to debug some minor mistakes instead of uploading a version there first, and when we get to upload, there is only 15 minutes left, gladly we did successfully uploaded the game. Because it is already midnight when we finished uploaded, so we choose to sleep first instead of double checking the profile, so we missed that there are still one single minor texture problem, gladly and fortunately, it doesn't  effect the game play that much, so we were really happy about this. You are a great story teller man.

Submitted(+1)

>> I think it is ok if no one sees it.
I saw it and we see you, Josh. Thank you for putting yourself out there.

Developer

I appreciate it my friend <3

Submitted(+1)

I like seeing what you wrote haha I didn't stick through the entire 10 minutes but I'm glad you posted something instead of nothing at all. Great work sticking with it I know this year's theme was really challenging (I was stuck on what to do for a while too.)

Developer(+1)

Thank you for the kind words! And hey, we both got through that stuck-iness in the end xD

Submitted(+1)

Really liked this one! Hopefully making it was as cathartic as it seems, haha. There is  definitely some potential to expand the concept further!

Developer(+1)

It was cathartic indeed, thank you for the kind words!