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Descent's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1761 | 3.550 | 3.550 |
| Narrative | #3744 | 2.600 | 2.600 |
| Artwork | #4019 | 3.200 | 3.200 |
| Creativity | #4410 | 3.300 | 3.300 |
| Audio | #4424 | 2.800 | 2.800 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Countdown theme runs through the game on two levels. Most obvious is the descent itself — a visual countdown of circles remaining as you fall. Less obvious, but more interesting, is the single resource does triple duty as score, health, and the fuel for your time-slow ability. Combining all three creates a trade-off: every use of time-slow has to be weighed against the risk of taking a hit instead. It also means your score is counting down for the entire run, not just at the end — every hit and every second of slow-motion drops your score closer to zero.
(Optional) Please credit all assets you've used
"Orbital Colossus" — Music by Matthew Pablo (www.matthewpablo.com) From Space Boss Battle Theme, licensed CC BY 3.0. Modified: trimmed and loop-edited into a seamless gameplay track.
"Dark Ambience Loop" — Music by Iwan Gabovitch (qubodup.net) From opengameart.org, licensed CC BY 3.0. Used unmodified as the menu and tutorial music.
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Comments
Interesting premise, and smooth gameplay. The audio is definitely buggy and I'm not sure if I was dying or progressing half the time.
I like the "descent" theme for count down. Fun bullet hell. My only feedback is I wish the ball followed the mouse perfectly rather than lagging behind a bit.
i like the game but my pc cant run with all Balls is need some optimisation but it hink the game idea with slow time is cool !
so much fun! i would play more but my computer can barely run it
Like honestly this is awesome, gives me super hexagon vibes, the slowing down system is really cool, but the performance on itch.io is gets rough around the 5th circle, and really really bad after, to the point where I'm questioning the count down theme tie in is about my FPS counter going down to zero.
This game has very fun aspects, love the slowing down system!
Really crisp visuals and patterns! I barely managed to see "3 circles remaining" after around 10 attempts. The cost for using the slowmo was a bit too harsh imo. It would've been a meaningful tradeoff if it drained health at half the current rate too. But I guess bullet hell games are just meant to be insanely difficult.
So much fun and so enjoyable that It can be played with the mouse. Never gone past the lvl 5, but don't care, I had fun.
This is a fun game, but oh my PC! There's so much going on, the audio can't handle it even when there's 8 holes remaining and neither can my browser near the end. There's also so many orbs, it becomes impossible to dodge by the time you have 4 holes left, even with the slowdown ability.
Very cool. Presentation is fantastic, I like how quickly the game resets when you die. I managed to make it to circle 4 after quite a few tries. Extremely difficult though, idk if I could have made it much further