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Zero Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #6467 | 2.097 | 2.857 |
| Audio | #7939 | 1.992 | 2.714 |
| Enjoyment | #8862 | 1.992 | 2.714 |
| Artwork | #9530 | 1.782 | 2.429 |
| Creativity | #9774 | 1.887 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It fits the game by using literal countdown by the end of which mission fails.
(Optional) What would you like to be called if GMTK features your game?
stopthesun.
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Comments
Interesting concept, even if it's barebones in its presentation. Great job !
Considering the fact that this is clearly an unfinished project, I was really impressed with how fun this was! I think you did a great job with the gameplay, it felt intense going through the level trying to take out the bad guys + save the hostages. The music was perfect for the game, and the dialogue I enjoyed immensely - reminded me of some classic 80s action movies. Not sure if there's a win screen, I managed to clear all the bad guys out and save the hostages, but I enjoyed it non the less.
There's a lot of potential in this idea. Great job!
That is one danger-esc Cube!