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Shape Deadline's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4427 | 2.958 | 3.556 |
| Creativity | #5107 | 3.143 | 3.778 |
| Artwork | #6189 | 2.681 | 3.222 |
| Audio | #6280 | 2.404 | 2.889 |
| Narrative | #6898 | 2.034 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Multiple independen countdown drive the whole game, each "production line" races its own clock independently, hitting zero without enough stock triggers a penalty
(Optional) Please credit all assets you've used
Music (From OpenGameArt.org):
- "try_to_dry_-_little_happiness" by Insomnious{Night}Gamekeeper
- "Project Utopia" by congusbongus
All SFX from Kenney (www.kenney.nl)
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Fat shrimp
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Comments
Really enjoyed this one! Very creative and satisfying getting to put more factories down :-)
Thanks! I'm glad you enjoyed it
I liked it. It would probably be better if the start is a bit faster with more things rapidly growing to give a better sense of speed, but maybe that's just me being bad at the game! Ahah
Yeah, I also think that the beginning is a bit slow. The problem is that if I sped things up, the game's scope would probably make the whole incremental progression last only a couple of minutes.
I think the real issue is that, during the first few minutes (halfway through the game), not much happens on screen, which makes the game feel slower. I ran out of time before I could figure out (and implement) a good solution for that, though.
That is some crazy concept.... This game can break charts with some finetuning and polish. Good Work!!!
Thanks, i know the game had more potential, I just spent way too much time working on the core gameplay, and before I knew it, I only had about half a day left to polish everything else. So i ended up running out of time... The usual game jam experience.
good potential for a very cool incremental game. i like it!